#Codebook Agent and its six graphs
A UCLA group posted a system in early September that picks a multi-agent topology for each incoming query from a codebook 1. They trained a vector-quantized autoencoder to compress successful agent graphs into discrete codes, then varied how many codes the model could keep. Growing the codebook from 8 entries to 64 didn't produce more variety. However much capacity was available, the topologies left after training collapsed to about six distinct graphs 1.
The final system, Codebook Agent, uses a 16-entry codebook, a reward-weighted MLP that maps a query embedding to a distribution over codes, and a second MLP that reranks the decoded candidates. It has the best accuracy on all six benchmarks in the paper (84.6 average against 83.0 for the strongest prior method), picks a topology in 2.4 ms, and uses 21.9–33.2% fewer LLM tokens than the graph generators it replaces 1.
Since 2024 the subfield had assumed that the space of possible multi-agent organizations is large, that the right one depends on the query, and that finding it is worth running a search. If six graphs cover what works, then the elaborate conditional graph generators built over the previous two years were spending their expressiveness on distinctions that made no difference. The authors also explain why. The message-passing scorers those generators use are invariant to adjacency when every agent has the same profile, so when every node runs one model with a similar prompt, the scorer can't tell two wirings apart 1.
Two other September papers found the same thing from different directions. A study of sparse multi-agent debate had each agent debate two freshly sampled distinct peers every round, with no learned topology at all. That setup "provides a surprisingly strong baseline and consistently improves the accuracy-cost trade-off," and the authors conclude that learned topology adaptation should be tested against simple routing and stopping baselines before its complexity is justified 2. An audit of methods that make multi-agent systems cheaper by pruning agents or edges found that many reported gains depend on the setup and "may arise from structural collapse, disabled tool pathways, or starting systems where random pruning already preserves accuracy" 3.
Codebook Agent is a paper in favor of topology search that wins by searching less. Put it next to those two audits, and next to the budget-controlled studies from earlier in 2026 that found a single agent matching homogeneous multi-agent systems at equal compute 4,5, and I think it supports a narrower conclusion than its authors draw.
For a team made of copies of one model, the detailed structure of the graph hardly affects accuracy. Two coarser choices do: how much collaboration a problem gets, and whether the team includes models that really differ. The systems with large gains that held up learned the second choice with a small trained orchestrator, and the shipped product that comes closest to "an agent designs its own team" does no offline search at all.
#Automated multi-agent design before 2026
A multi-agent system (MAS) is a harness with more than one model call in its control flow. It has roles (planner, coder, critic), edges (who reads whose output) and an execution order. By 2024 the catalog of hand-designed setups (debate, ensembles, reflection loops, role-playing software teams) was long, and picking one was manual work. Automated design treats the choice as an optimization problem. What gets improved is the workflow, stored outside the weights as code, a graph or text, so in this series' terms it is non-parametric self-improvement: a proposer suggests a new organization, an evaluator scores it on held-in tasks, and the loop keeps the better one.
The history is short. ADAS (August 2024) had a meta-agent write new agents as Python code, keep the good ones in an archive, and iterate. Its discovered agents beat hand-designed baselines and, unusually, kept their advantage on held-out domains and models 6. AFlow (October 2024) replaced open-ended generation with Monte Carlo Tree Search over workflows written as code, and let small models beat GPT-4o on specific tasks at 4.55% of the cost 7.
MaAS (February 2025) stopped looking for one design and learned a distribution over architectures instead, sampling a cheap system for easy queries and a larger one for hard queries at 6–45% of the inference cost of earlier systems 8. By mid-2025, designing a system per query was the default, whether through an inference-time loop that designs and critiques (MAS-Zero 9) or a trained generator that emits a system in one pass. Everything in 2026 builds on that framing.
The naive version of this loop runs into problems that shaped what came next. The search space is combinatorial, because every role, prompt, edge and loop bound multiplies the options. Evaluation is expensive, because scoring one candidate means running it over a validation set with several LLM calls per example, and the rule for what to keep is weak.
Most papers keep the design that scores highest on a validation split drawn from the same benchmark they report results on, the same greedy rule this series keeps finding in prompt optimization (06) and harness evolution (09). Run long enough against a small validation set, a search will find organizations that fit that set. Researchers answered the size of the search space and the cost of evaluation with better representations and cheaper search, and mostly put off the weak keep rule until 2026, when the budget-matched studies came out.
#Graph generators in 2026
Most papers in the subfield still generate graphs. RGA-Designer (August) took an existing autoregressive topology generator, trained a reward model that scores both task correctness and structural compactness, and fine-tuned the generator against it RLHF-style. It matched the original generator's accuracy while cutting token use by 20.5% on average 10.
K-GAT (August) conditions graph generation on retrieved evidence as well as the model's parametric knowledge, and reports beating an LLM-Debate baseline on GPQA by 15.7% in accuracy with less than half the tokens 11. MAGIC (September) builds a graph step by step, choosing for each functional role whether to use a single agent or a reusable group. It trains that construction policy with RL plus potential-based reward shaping to cope with sparse final-answer rewards, and reports beating state-of-the-art baselines across eight benchmarks 12.
Most of these headline improvements are cost reductions at equal accuracy, and the baselines are other graph generators or fixed debate setups. No paper in this group compares against a single agent given the same tokens. Codebook Agent's collapse explains why the wins show up as savings: if the useful set of graphs is small, a better generator mostly learns to stop adding edges.
#Deciding how much to collaborate
One 2026 paper measures what topology choice buys by looking only at the coarse decision. Yunsong Hong evaluated five code-generation topologies, from a single agent to hierarchical collaboration, on 614 problems from APPS, HumanEval+ and LiveCodeBench 13. Hierarchical collaboration beat a single agent by 2.4 points of pass@1 on the easiest third of problems and by 21.1 points on the hardest third, while costing about 10 times as many tokens throughout. A math study on 400 problems found a gap that widened in a similar way, from 2.5 to 20.9 points 13.
Hong's selector, DATS (Difficulty-Aware Topology Selector), predicts each topology's chance of solving a problem and picks the one with the highest predicted success minus a cost penalty. Because the penalty is a single number, any router can be recalibrated to the same spend. Under that budget-matched protocol, six cost-aware methods spread across 21.6 percentage points, and two baselines that had led DATS fell behind once they were calibrated to its budget 13.
Fixed at 40% of the always-hierarchical cost, DATS reached 77.7% pass@1, against 73.6% for always-hierarchical and 74.3% for the strongest learned competitor, and the 4.1-point gain held across four backbones. Replacing its 39 interpretable features with a graph network or a pretrained encoder moved accuracy by at most 1.3 points 13.
DATS sharpens the budget critique. Under a matched budget, collaboration is worth a lot on hard problems and almost nothing on easy ones, and a simple router can tell which is which. The decision that pays off is one number, how much structure to spend on a problem, which is what you would expect if six graphs cover the useful space.
#Graphs built at inference time, and design documents
Another group of systems builds or edits the workflow while it runs. MANTA (July) starts from a task-conditioned topology, watches the collaboration traces, and makes bounded structural edits (roles, links, order, visibility, validation paths) while holding the agent budget fixed. It averages 74.0 across five benchmarks, 5.8 points above the strongest baseline 14.
ReActNet (September) compiles a query into a sequence of directed communication graphs, one per reasoning stage, in which every edge has a natural-language instruction for what the source agent should tell the target. It needs no training and reports improving on fixed-topology and learned-topology baselines at competitive cost 15. AOrchestra (February) treats every sub-agent as a tuple of instruction, context, tools and model and creates one per subtask, and it reports a 16.28% relative gain on GAIA, SWE-Bench and Terminal-Bench with Gemini-3-Flash 16. The three are never tested against a single agent at matched compute, and MANTA's fixed agent budget comes closest.
A third group writes what the search learns down as prose. ABSTRAL (March) keeps the MAS architecture in a natural-language document that it refines by comparing successful and failed traces. On SOPBench (134 bank tasks with a deterministic oracle) it reached 70% on validation and 65.96% on test with GPT-4o, and a design document transferred to a new domain matched, after one iteration, what a cold start reached at its third 17.
Skill-MAS (June) stores orchestration ability as an evolvable "Meta-Skill" and reports that Meta-Skills transfer to unseen tasks and LLMs, though its abstract gives no headline numbers 18. Both follow the pattern from report 08: lessons written down as readable text are cheap to keep and to move.
#Trained orchestrators over different models
The systems with the largest gains stopped treating the workflow as the thing to search. They train a small model to act as a manager. At each step it decides which worker to call, with what instruction, and which earlier messages that worker gets to see.
The workers are frozen models, often from different labs. The routing policy is stored in the orchestrator's weights while its outputs are text for other models, so these systems are hybrids. They appear here because this is where topology search ended up.
Sakana's Fugu
Sakana's Fugu is the example to look at, and its releases this summer show what it takes to keep such a system current. Fugu is built on Conductor, a 7B model trained with RL to write natural-language workflows over a pool of frontier workers: which agent to call, what subtask it gets, and which earlier messages it can see. Training randomizes the worker pool, and the Conductor can call itself, which gives recursive orchestration 19,20.
The ICLR 2026 paper reported 83.9% on LiveCodeBench and 87.5% on GPQA-Diamond, higher than any individual worker in its pool, from a modest RL budget of 200 iterations of 4 questions with 64 rollouts each 19. Fugu became generally available on June 22 as a single model API that calls a pool of LLMs internally, itself included, trained with a combination of fine-tuning, evolutionary algorithms and RL 21,22.
A month later Sakana released Fugu-Ultra v1.1, "upgraded to incorporate the latest frontier models," with gains of up to 7.9 points over v1.0 at the same price, and added Claude Code-compatible endpoints so the orchestrated pool can be the model behind Claude Code 23. Two more versions followed on September 11 24. Fugu Max routes to "the leanest model capable of solving" a task across a larger pool of open and specialized models, including NVIDIA Nemotron, and costs $2 per million input tokens and $6 per million output tokens; Sakana puts the output price 40–60% below Sonnet 5, GPT 5.6 Terra and Kimi K3.
Fugu Ultra v2, according to Sakana, has the best or joint-best score on five of eight benchmarks, including 48.3 on the Chartography visual-reasoning benchmark against 27.3 for Opus 5 and 29.5 for Fable 5 24. Sakana points out that Fable 5, Fable 5.1 and GPT-6-Astra are not in Ultra v2's pool (training cutoff August 28, 2026). All of these numbers come from the vendor, several on Sakana's internal benchmark, and none has been replicated independently.
What I find informative is how often Sakana ships. The orchestrator's policy encodes what a specific pool of workers is good at, so when the pool changes Sakana has to retrain or re-tune it. That is three versions in under three months, each described as an orchestration upgrade over new workers. The question of what happens to a routing policy when the models under it change is still open in research, and for now Sakana handles it by running the retraining loop itself.
Research orchestrators with explicit costs
The research versions make cost an explicit part of the objective. EASy (August) trains an LLM orchestrator with RL and gives it capability and cost profiles for a mixed set of executors. It breaks tasks into milestones, builds dependency-aware execution graphs, assigns executors and runs independent steps in parallel, and it is trained with tree-structured rollouts and rewards for correctness, efficiency and trajectory completeness. It reports better performance-efficiency trade-offs than strong agentic baselines on math, embodied and deep-research benchmarks 25. The precedent is NVIDIA's ToolOrchestra (November 2025), whose 8B orchestrator scored 37.1% on Humanity's Last Exam against GPT-5's 35.1% at 2.5× lower cost 26.
Kimi K2.5 (February) brought the recipe into a frontier training run. Its Parallel-Agent RL (PARL) trains an orchestrator to spawn and assign parallel sub-agents while keeping the sub-agents frozen, so credit goes only to the orchestrator. The swarm scores 78.4% on BrowseComp against 60.6% for single-agent K2.5, and runs 3–4.5× faster on WideSearch as target item-F1 rises from 30% to 70% 27.
SwarmBench (August) now measures models as swarm orchestrators on accuracy, efficiency, cost and process quality. It finds large differences in orchestration ability between current models, and a simple method that extracts and replays experience improves orchestration consistently 28. If orchestration ability differs by model and improves with replayed experience, labs can train it, and PARL shows at least one lab already does.
Two earlier 2026 systems sit outside this group. CORAL (April) ran several long-lived agents asynchronously on open-ended optimization problems, each in an isolated workspace with a shared memory of attempts, notes and skills, and every attempt a git commit scored by a separate grader. It reported state-of-the-art results on 10 tasks with 3–10× higher improvement rates than fixed evolutionary search, including a kernel benchmark cut from 1,363 to 1,103 cycles by four agents 34.
CORAL's structure is flat and designed by hand, and its gains come from the grader and the shared memory, which makes it closer to evolutionary search with parallel workers than to designing an organization. Hetero-Designer (ACL 2026) framed automated design of teams built from different LLMs as a problem of its own 35. That is the setting the budget critiques leave open, and it has no budget-matched study yet.
#Comparing results against the right baseline
The table sorts 2026 results by what they were compared against. That comparison says more about how far to trust a result than the headline number does.
| Date | System | Mechanism | Headline result | Baseline and budget context | Ref |
|---|---|---|---|---|---|
| Sep 2026 | Distinct-peer random routing | No learned topology in sparse debate | Consistently better accuracy-cost trade-off than prior sparse debate | Learned and fixed debate topologies | 2 |
| Sep 2026 | Topology vs diversity study | 2×3 controlled matrix, fixed 3-call budget | Agent differentiation shifts results more than topology; best 52.83 Macro-F1 (Qwen2.5-14B) | Same backbone, same call budget | 29 |
| Sep 2026 | DATS | Difficulty-aware selection among 5 topologies | 77.7% vs 73.6% pass@1 at 40% of always-hierarchical cost; collaboration gain 2.4 → 21.1 pts easy → hard | Budget-matched protocol; 4 backbones | 13 |
| Sep 2026 | Codebook Agent | 16-entry topology codebook | 84.6 vs 83.0 avg; 2.4 ms; 21.9–33.2% fewer tokens | Graph generators; homogeneous agents | 1 |
| Sep 2026 | Fugu Ultra v2 / Fugu Max | Trained orchestrator over model pool (hybrid) | Ultra v2: Chartography 48.3 vs 27.3 (Opus 5); Max: best overall on 6 benchmarks | Vendor-reported; frontier models absent from Ultra v2 pool | 24 |
| Aug 2026 | K-GAT | Evidence-conditioned graph generation | +15.7% accuracy over LLM-Debate on GPQA at < half the tokens | Debate baseline | 11 |
| Aug 2026 | RGA-Designer | Reward-model fine-tuned graph generator | Same accuracy as base generator, −20.5% tokens | Prior generator | 10 |
| Jul 2026 | Fugu-Ultra v1.1 | Orchestrator re-tuned for new workers | Up to +7.9 points over v1.0 | Vendor-reported, same price | 23 |
| Jul 2026 | MANTA | Inference-time topology edits | 74.0 avg, +5.8 pts over strongest baseline, 5 benchmarks | Automated MAS baselines; fixed agent budget | 14 |
| Apr 2026 | SAS vs MAS | Matched reasoning-token study | Single agent matches or beats MAS on multi-hop reasoning | 3 model families, equal thinking tokens | 5 |
| Feb 2026 | Kimi K2.5 PARL | RL orchestrator, frozen sub-agents | BrowseComp 78.4% vs 60.6% single-agent; 3–4.5× faster on WideSearch | Same model, single-agent mode | 27 |
| Jan 2026 | Rethinking MAS | Budget-controlled study | Single agent matches homogeneous MAS on 7 benchmarks | Same model, KV-cache reuse | 4 |
| Dec 2025 | Conductor | RL-trained 7B orchestrator (hybrid) | LiveCodeBench 83.9%, GPQA-Diamond 87.5%; beats every worker | Individual workers; no matched-sample single-worker baseline | 19 |
| Nov 2025 | ToolOrchestra | RL-trained 8B orchestrator (hybrid) | HLE 37.1% vs GPT-5 35.1% at 2.5× lower cost | Single frontier model; cost reported | 26 |
The bulk of the 2026 graph papers (K-GAT, RGA-Designer, MAGIC, MANTA, Codebook Agent) compare a generated topology against other topologies. Their gains are real in the narrow sense that the new design beats the old one on that benchmark, mostly by using fewer tokens. A comparison like that can't tell you whether the organization made a difference or whether the baseline was wasting calls.
Conductor, ToolOrchestra and the Fugu releases compare against strong single models and report cost. I'd weigh these results above the graph papers, because they beat what a practitioner would otherwise use. All of them route among different models, though, so their advantage probably comes from choosing models more than from graph structure, and the Fugu numbers come from the vendor.
I trust the studies that hold compute fixed more than either group. The January and April critiques find that the advantage of homogeneous multi-agent systems disappears at equal compute. DATS shows where collaboration still pays at matched spend: on hard problems, which a cheap difficulty router can pick out.
The September topology-versus-diversity study, under a fixed three-call budget on multilingual emotion detection, found that how the agents were differentiated (sampling, role prompts, or separately fine-tuned specialists) moved results more than how they were connected 29. My conclusion from all three kinds of comparison is that searching over the wiring of identical agents saves tokens and adds little capability, and that capability comes from deciding how much to collaborate and who the collaborators are.
Almost every system in this lineage also searches on a validation split of a benchmark and reports on the test split of the same benchmark, and the RL orchestrators train and evaluate on the same benchmark families 19. ADAS's cross-domain transfer 6 and ABSTRAL's design-document transfer 17 are the exceptions. ABSTRAL also measured the cost of coordination directly: its ensemble configurations achieved only 26% turn efficiency 17. A searched topology that adds agents pays that cost on every query, and a codebook of small graphs pays less of it, which is one explanation for why Codebook Agent improved token use and accuracy at the same time 1.
#Single agents at the same budget
The budget critique came in two papers in early 2026. Xu et al., in an ICLR 2026 paper, ran homogeneous workflows (one base model playing several roles) against a single agent on seven benchmarks covering coding, math, QA, domain reasoning and planning. The single agent matched the workflows and was more efficient, because one context reuses its KV cache while separate agents re-encode shared information 4. The authors stated the limit of their own result: a single model cannot simulate a team of base models that really differ.
In April, Dat Tran, Douwe Kiela and colleagues supplied the theory 5. By the data processing inequality, passing information through extra processing steps can't increase what it tells you about the answer. So with a fixed reasoning-token budget and perfect use of context, a single agent is at least as information-efficient as a multi-agent arrangement of the same model. Across Qwen3, DeepSeek-R1-Distill-Llama and Gemini 2.5 on multi-hop reasoning, single agents matched or beat multi-agent systems at equal thinking tokens, and multi-agent systems became competitive only when context use degraded or when they got more compute 5.
The reply to both papers is that "perfect context use" fails on exactly the tasks where teams help. Salesforce's MASBENCH (January 2026) varies tasks along depth, horizon, breadth, parallelism and robustness, and finds that multi-agent gains depend on task structure and don't hold across the board 30. Kimi's swarm results on wide search 27 and DATS's gains on hard problems 13 are cases where one context stops being enough. So the critiques don't show that teams are useless. They show that a homogeneous team on a task that fits in one context buys nothing a single agent with an equal budget couldn't get, and most topology benchmarks are exactly that setting.
#Pruning gains that come from collapse
The September efficiency audit applies this to the papers that report cost savings 3. It re-ran representative pruning and compact-structure methods with a shared backbone, agent registry and runtime, across controlled variations in topology, scale, depth and tool use, on tasks chosen because they need a multi-agent system. Many of the reported gains depended on method-specific prompts and starting topologies. Some came from the method collapsing the structure, switching off tool pathways, or starting from a system so redundant that random pruning kept the accuracy too.
The random-routing debate study arrives at the same point from the other side, showing that a policy with no learned structure is a strong baseline that learned topology control often fails to beat 2. Both match the July finding, detailed in report 09, that evolved harnesses did not consistently beat simple test-time scaling once someone ran the matched baseline 31.
#Constraints lost in handoffs
Teams also fail at the handoffs between agents. MAST (March 2025) sorted 1,600+ traces and found multi-agent failures clustered into design issues, inter-agent misalignment and verification failures 32. Researchers pinned down one mechanism in August 33. When an upstream interaction is compressed into a handoff summary, the summary keeps the operational facts and drops the boundary metadata that says how those facts may be used, a failure the authors named "summary collapse."
Uncompressed free-text handoffs kept boundary markers at a survival score of about 0.80. A 25-word budget dropped that to about 0.57 while the facts themselves were almost all kept, and the two scores were nearly uncorrelated. Vague constraints leaked in 73% of GPT-5-mini cases and 50% of DeepSeek-R1-32B cases, and explicit constraints cut leakage below 15% across the three models tested.
A single-agent control still leaked, so topology doesn't explain all of it, but every added edge is one more compression step. Topology search optimizes task accuracy and cost, and nothing in that objective can see what a handoff dropped.
#Claude Code, Fugu and the agent frameworks
No production system I know of runs offline topology search. The closest thing in a shipped product is Claude Code's dynamic workflows, released with Claude Opus 4.8 in late May 2026 36,37. When a task is big enough, Claude writes a JavaScript harness for it with primitives such as agent(), pipeline() and parallel(). The harness splits the job into phases, fans work out to isolated sub-agents and collects the results.
A run executes up to 16 agents concurrently by default, up to 1,000 agents in total, and up to 4,096 items per fan-out 36. Anthropic titled the announcement "a harness for every task" 37, and that is what it does: the model generates the topology fresh for each job instead of retrieving one from a searched library.
Anthropic kept adjusting it through September. Version 2.1.269 (September 11) added a setting that raises the per-run concurrency limit anywhere from 1 to 256 agents, and version 2.1.271 (September 14) changed the default workflow size to small on Pro plans and lowered the "medium" size guideline from 15 agents to 10 38.
The current documentation describes an ultracode effort level under which Claude plans a workflow for every substantive task in a session, bundled workflows such as /deep-research whose verifier agents cross-check claims, and distribution of saved workflows through plugins 36. The September changes all go toward smaller default teams, with scale available when a task needs it, which is where DATS ended up too, reached here by tuning a product.
Whether a person approves a workflow depends on configuration. Launching one is an ordinary permission-gated tool call. The default manual and accept-edits modes ask the user before each run. Bypass-permissions mode, headless claude -p runs and Agent SDK configurations can remove that prompt, and in auto mode a classifier approves it 36.
So if the operator has set it up that way, a model can design and launch a 1,000-agent job without anyone clicking anything. People come in at a different point: when a run goes well, the user can save it with a keystroke as a reusable command under .claude/workflows/, and over time that builds a library of vetted harnesses 36. The model proposes the workflow, and a person picks what goes into the library.
Fugu is the commercial case of a learned policy choosing the organization per request, and its Claude Code-compatible endpoints from July put the two products in the same terminal 23. What shipped there is a trained router over different models, retrained as the pool changes, and no searched graph.
The major agent frameworks are designed by hand. The OpenAI Agents SDK composes agents through explicit handoffs 39, Google's ADK offers sequential, parallel and loop workflow agents that developers wire themselves 40, and LangGraph defines graphs in code 41. They don't run topology search by default, and in my view that isn't practice lagging behind research. Frontier models write a decent harness for a task on the fly, and the budget evidence says an offline-searched graph over copies of one model would rarely beat it.
For a multi-agent system built today, I would start with a single agent and a strong model, add a difficulty-based router that spends collaboration only on hard problems, and put different models on the team before spending any effort on how the agents are wired together.
#Where a multi-model router's advantage comes from
Does routing across several frontier models beat the best single model at an equal budget? The critiques cover homogeneous teams, and the positive results come from routing among different models. DATS shows what a budget-matched protocol looks like for one model and five topologies 13.
A learned router over several frontier models still needs the same test: the best single model given the same dollars and tokens, sampled as many times, on held-out tasks. No published study runs it. Until someone runs that, Conductor-style and Fugu-style results stay in the second group of comparisons above, and there is no way to separate how much of their advantage comes from model selection, how much from extra calls and how much from structure. The same benchmark would test whether Codebook Agent's collapse to six graphs still happens once the agents differ.
How do model-designed teams fail in deployment? Claude Code's dynamic workflows and Fugu are the two large deployments of organizations designed by a model, and neither has published success rates, failure taxonomies or cost per task against single-agent runs. Whether 1,000-agent runs launched without a human prompt fail in the ways MAST and the handoff study describe (unverified handoffs, dropped constraints) is an empirical question with safety consequences.
What happens to an orchestrator when the model pool changes? A routing policy encodes the strengths of the workers it was trained on. Conductor randomizes pools during training 19, and Sakana's summer releases show a vendor re-tuning the orchestrator every month or two as new workers arrive 23,24. Whether that retraining is cheap enough to keep up, whether routing policies transfer across model generations, and whether an orchestrator can adapt in context from a few trial calls will determine whether these hybrids stay economical. For orchestrators, this is the series-wide question of whether what a system learned still works after a model upgrade.
#References
● marks sources dated June 24 to September 24, 2026.
- [1]J. Yu, Y. Li, et al. (UCLA), “Codebook Agent: Amortized Topology Design for LLM Multi-Agent Systems,” arXiv:2609.02264, 2026-09-02. https://arxiv.org/abs/2609.02264
- [2]B. Wang, Z. Li, X. Huang, Y. Dong, “Do We Need Complex Topology Control? Distinct-Peer Random Routing Improves Cost-Efficiency in Sparse Multi-Agent Debate,” arXiv:2609.27150, 2026-09-22. https://arxiv.org/abs/2609.27150
- [3]J. Zhang, L. Zhang, P. Lu, Q. Zhang, Y.-N. Chuang, Z. Li, et al., “Rethinking the Evaluation of Efficiency Methods for Multi-Agent Systems,” arXiv:2609.05933, 2026-09-05. https://arxiv.org/abs/2609.05933
- [4]J. Xu et al., “Rethinking the Value of Multi-Agent Workflow: A Strong Single Agent Baseline,” ICLR 2026, arXiv:2601.12307, January 2026. https://arxiv.org/abs/2601.12307
- [5]D. Tran, D. Kiela, et al., single-agent vs multi-agent LLMs on multi-hop reasoning under matched reasoning-token budgets, arXiv:2604.02460, April 2026. https://arxiv.org/abs/2604.02460
- [6]S. Hu, C. Lu, J. Clune, “Automated Design of Agentic Systems,” arXiv:2408.08435, August 2024. https://arxiv.org/abs/2408.08435
- [7]J. Zhang et al., “AFlow: Automating Agentic Workflow Generation,” arXiv:2410.10762, October 2024 (v4 April 2025). https://arxiv.org/abs/2410.10762
- [8]G. Zhang, L. Niu, J. Fang, K. Wang, L. Bai, X. Wang, “Multi-agent Architecture Search via Agentic Supernet” (MaAS), arXiv:2502.04180, February 2025. https://arxiv.org/abs/2502.04180
- [9]“MAS-Zero: Designing Multi-Agent Systems with Zero Supervision,” arXiv:2505.14996, May 2025. https://arxiv.org/abs/2505.14996
- [10]P. Suwannapichat, B. Changaival, C. Wu, P. Bouvry, “Reward-Guided Autoregressive Graph Generation for Efficient Multi-Agent Communication Topology Design,” arXiv:2608.20099, 2026-08-20. https://arxiv.org/abs/2608.20099
- [11]Y. Jiang, J. Fan, M. Xu, Y. Guo, J. Feng, S. Xu, et al., “When Evidence Shapes Collaboration: Knowledge-Conditioned Topology Generation for Multi-Agent Systems” (K-GAT), arXiv:2608.27984, 2026-08-28. https://arxiv.org/abs/2608.27984
- [12]K. Yang, Z. Yi, X. Li, M. An, Z. Liu, Z. Chen, et al., “MAGIC: Mixed-Granularity Agent Graphs via Incremental Construction with Dense-Reward Reinforcement Learning,” arXiv:2609.26667, 2026-09-22. https://arxiv.org/abs/2609.26667
- [13]Y. Hong, “Learning How Much to Collaborate: Difficulty-Aware Topology Selection for Multi-Agent Code Generation” (DATS), arXiv:2609.13890, 2026-09-12. https://arxiv.org/abs/2609.13890
- [14]M. Huang, J. Wang, et al. (Cornell), “MANTA: Multi-Agent Network Topology Adaptation,” arXiv:2607.28527, July 2026. https://arxiv.org/abs/2607.28527
- [15]K. Tieu, D. Fu, Y. Xia, H. Li, H. Yan, J. He, “Inference-Time Graph Engineering for Multi-Agent LLM Workflows” (ReActNet), arXiv:2609.05774, 2026-09-04. https://arxiv.org/abs/2609.05774
- [16]J. Ruan et al., “AOrchestra: Automating Sub-Agent Creation for Agentic Orchestration,” arXiv:2602.03786, February 2026. https://arxiv.org/abs/2602.03786
- [17]W. Song, J. Yue, Z. Pang, “ABSTRAL: Automatic Design of Multi-Agent Systems Through Iterative Refinement and Topology Optimization,” arXiv:2603.22791, March 2026. https://arxiv.org/abs/2603.22791
- [18]H. Lin, Q. Yang, C. Qin, “Skill-MAS: Evolving Meta-Skill for Automatic Multi-Agent Systems,” arXiv:2606.18837, June 2026. https://arxiv.org/abs/2606.18837
- [19]S. Nielsen, E. Cetin, P. Schwendeman, Q. Sun, J. Xu, Y. Tang (Sakana AI), “Conductor: learning to orchestrate frontier models with RL,” ICLR 2026, arXiv:2512.04388, December 2025 (v5 May 2026). https://arxiv.org/abs/2512.04388
- [20]Sakana AI, “Learning to Orchestrate,” blog, April 2026. https://sakana.ai/learning-to-orchestrate
- [21]Sakana AI, “Fugu” release announcement, 2026-06-22. https://sakana.ai/fugu-release
- [22]Y. Tang, E. Cetin, S. Nielsen, et al. (Sakana AI), “Fugu Technical Report,” arXiv:2606.21228, June 2026. https://arxiv.org/abs/2606.21228
- [23]Sakana AI, “Announcing Fugu-Ultra v1.1 and Claude Code interface for Fugu,” blog, 2026-07-24. https://sakana.ai/fugu-1-1-claude-code-interface/
- [24]Sakana AI, “Introducing Fugu Max and Fugu Ultra v2: Orchestrating the Pareto Frontier,” blog, 2026-09-11. https://sakana.ai/fugu-max-release/
- [25]J. Liu, L. Luo, T.-T. Vu, G. Haffari, “EASy: Towards Efficient LLM-Based Agentic System,” arXiv:2608.04588, 2026-08-05. https://arxiv.org/abs/2608.04588
- [26]H. Su, S. Diao, et al. (NVIDIA), “ToolOrchestra” (Orchestrator-8B), arXiv:2511.21689, November 2025. https://arxiv.org/abs/2511.21689
- [27]Kimi Team (Moonshot AI), “Kimi K2.5: Visual Agentic Intelligence,” arXiv:2602.02276, 2026-02-02 (revised 2026-08-07). https://arxiv.org/abs/2602.02276
- [28]J. Gao, Z. Jin, T. Men, K. Liu, J. Zhao, “SwarmBench: Can Large Language Models Act as Agent Swarm Orchestrators?,” arXiv:2608.30661, 2026-08-31. https://arxiv.org/abs/2608.30661
- [29]U. Shernazarov, C. R. W. Basnayake, A. El Jarjini, N. Crespi, P. Rajapaksha, “Disentangling Topology and Diversity in Multi-Agent LLMs for Multilingual Low-Resource Emotion Detection,” arXiv:2609.14570, 2026-09-13. https://arxiv.org/abs/2609.14570
- [30]Z. Ke, Y. Ming, et al. (Salesforce Research), “MAS-Orchestra” (with MASBENCH), arXiv:2601.14652, January 2026. https://arxiv.org/abs/2601.14652
- [31]Y. Wang, H. Zhu, Z. Hu, et al., “Rethinking the Evaluation of Harness Evolution for Agents,” arXiv:2607.12227, 2026-07-14 (v2 2026-08-27). https://arxiv.org/abs/2607.12227
- [32]“Why Do Multi-Agent LLM Systems Fail?” (MAST), arXiv:2503.13657, March 2025. https://arxiv.org/abs/2503.13657
- [33]Y. Wang, A. Goyal, E. Chandrasekharan, H. Sundaram, “Facts Without Rules: Boundary Metadata Collapse in Multi-Agent LLM Handoffs,” arXiv:2608.29028, 2026-08-29. https://arxiv.org/abs/2608.29028
- [34]MIT CSAIL / CMU / MIT Media Lab, “CORAL: Towards Autonomous Multi-Agent Evolution for Open-Ended Discovery,” arXiv:2604.01658, April 2026. https://arxiv.org/abs/2604.01658
- [35]Z. Zhang, Y. Zhang, et al. (CASIA), “Hetero-Designer: Automated Design of Multi-Agent Systems with Heterogeneous LLMs,” ACL 2026. https://aclanthology.org/2026.acl-long.1272
- [36]Anthropic, “Workflows,” Claude Code documentation, accessed 2026-09-24. https://code.claude.com/docs/en/workflows
- [37]T. Shihipar (Anthropic), “A harness for every task: dynamic workflows in Claude Code,” Claude blog, 2026-06-02. https://claude.com/blog/a-harness-for-every-task-dynamic-workflows-in-claude-code
- [38]Anthropic, Claude Code changelog, v2.1.269 (2026-09-11) and v2.1.271 (2026-09-14). https://github.com/anthropics/claude-code/blob/main/CHANGELOG.md
- [39]OpenAI, “OpenAI Agents SDK” documentation. https://openai.github.io/openai-agents-python/
- [40]Google, “Agent Development Kit: Multi-agent systems,” documentation. https://google.github.io/adk-docs/agents/multi-agents
- [41]LangChain, “LangGraph.” https://www.langchain.com/langgraph ### Other systems in the lineage (not discussed above) | System (date) | What it adds | Ref | |---|---|---| | GPTSwarm (Feb 2024; ICML 2024) | Agents as optimizable computational graphs; separate optimizers for node prompts and edges | https://arxiv.org/abs/2402.16823 | | EvoAgent (Jun 2024) | Evolutionary operators grow a single-agent framework into multi-agent variants | https://arxiv.org/abs/2406.14228 | | EvoMAC (Oct 2024; ICLR 2025) | “Textual backpropagation” from test failures into collaboration-network structure for software tasks | https://arxiv.org/abs/2410.16946 | | AgentSquare (Oct 2024) | Modular search over planning/reasoning/tool/memory modules; 17.2% avg gain over best human designs, 6 benchmarks | https://arxiv.org/abs/2410.06153 | | ScoreFlow (Feb 2025) | Score-DPO workflow generator; +8.2% over baselines, 6 benchmarks | https://arxiv.org/abs/2502.04306 | | MASS (Feb 2025; ICLR 2026) | Google's staged optimization: block prompts → topology → global prompts | https://arxiv.org/abs/2502.02533 | | MAS-GPT (Mar 2025) | Trained model emits a full MAS as code in one call | https://arxiv.org/abs/2503.03686 | | FlowReasoner (Apr 2025) | RL-trained query-level meta-agent; +10.52% over o1-mini on 3 code benchmarks | https://arxiv.org/abs/2504.15257 | | W4S (Apr 2025) | 7B meta-agent RL-trained in ~1 GPU-hour to design workflows for stronger models | https://arxiv.org/abs/2504.04785 | | Puppeteer (May 2025) | RL-trained orchestrator; compact cyclic structures emerge | https://arxiv.org/abs/2505.19591 | | OFA-MAS (Jan 2026; WWW 2026) | One mixture-of-experts graph generator across tasks | https://arxiv.org/abs/2601.12996 | | EvoMAS (May 2026) | Policy-gradient workflow adapter along a single task trajectory | https://arxiv.org/abs/2605.08769 | | RoboPhD (Apr 2026) | Elo-tournament evolution vs GEPA vs greedy under a 1,500-evaluation budget; ARC-AGI 27.8% → 65.8% | https://arxiv.org/abs/2604.04347 | | OptiMAS (Aug 2026; EMNLP 2026) | Trajectory-driven continuous MAS optimization with dual-track memory | https://arxiv.org/abs/2608.21918 | | EvoAgentX (Jul 2025, v2 Sep 2025) | Open-source platform packaging AFlow, TextGrad, MIPRO for offline workflow optimization | https://arxiv.org/abs/2507.03616 |